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3D Modeler &/or Texture Artists (4 Positions)

DPP Golf - Halifax
Overview
Salary $18 per hour
Posting Date November 19, 2020


Description
16 Weeks
35-40 hours per week
REMOTE


DPP GOLF is looking for a model &/or texture artists to join our team. You'll will building high-realism in-game assets that may also be used in cinematics. Texture Artists will create textures while Modelers will do complete 3D Models.




Responsibilities
Texture Artists - Create textures for grass, trees, sand, buildings, etc.
Modelers - Create and manage 3D models, shaders and texture maps, to match concepts, art direction and design
Adapt work methods to the project pipeline to meet technical constraints.
Work in partnership with Game Engine Designers to ensure shots are delivered to the very highest standard
Work on tasks with clear direction, with and without supervision.



Skills
Modeling, texturing & LD experience.
Experienced with Photoshop.
Thorough knowledge and proficiency with Maya (modeling in Maya, high and low poly and UVing)
Modelers - Proven 3D modeling expertise in both hard surface and organic matter
Understand physically based rendering and authoring/application of texture maps (roughness, normal maps).
Basic knowledge of Substance Painter / Substance Designer for texture creation
Knowledge of Game Engines and basic knowledge of shader/material creation.

PLEASE SEND UP-TO DATE REEL SHOWCASING YOUR WORK


How To Apply
Contact: Greg Hubley

By email



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